Playmobil Scan - Augmented Reality APP

About the project

I created realtime assets for PiXABLE Studios which were shown in a Playmobil Augmented Reality App. I created the lowpoly assets based on cad data and 3d scans. All of these assets had to be rigged and textured. The 3d scenes were assembled in Unity 3D. 

The final scenes were exported to android and apple devices by realtimelabs.

The screenshots below are from the Version 2.0 of the App which features 5 new scenes. The screenshots were taken from the iTunes Store.

Software used

Autodesk Softimage

Headus UV Layout


The Foundry Mari

Unity 3D